Five seconds, both worlds
The flat (amber) is drawn over the lab (cyan). Note where the furniture sits on your route — once the mission starts, only the lab is visible.
Two Worlds, One Headset
The lab has the mission, your flat has the furniture. Five seconds to memorise both — then the flat goes dark and you walk by memory.
WASD move · Space peek · M sound
Top 10 · How to play · Coins & skins come from Boundary Run
Study both worlds · 5
Amber is your flat, cyan is the lab. Remember where they overlap — the flat goes dark next.
Lift open · 3 / 3 shards
Paused
Top 10 · best missions
Outfit · 0¢
Bodies, headsets and shirts you own in Boundary Run work here too. Buy new ones in its shop; coins from both games go to the same wallet.
A short briefing before the coffee table wins.
The flat (amber) is drawn over the lab (cyan). Note where the furniture sits on your route — once the mission starts, only the lab is visible.
A peek shows the flat for 1.5 s. Every peek you still have at the lift is +50 points. Walk into real furniture and you lose a life, but you see what you hit.
Three shards open the lift. Bank it — or go for two bonus shards (×1.5 each) while the cat gets faster and the lasers meaner. The cat purrs louder when it is close; you can walk around it by ear.
Lasers that tick before they fire. A cat on patrol. A roommate who moves a chair halfway through. And a final mission where it is the lab that goes dark.
The daily shift is seeded by the UTC date: one layout, one chance per day to post it to the Top 10, refreshed at midnight.
Shards and extractions pay coins into the same wallet as Boundary Run. Spend them in its shop; whatever you wear there, you wear here.
Find out which games run on your headset.18+